The concept of a "berserk" status in both board games and video games is an interesting mechanic that simulates a character's descent into a rage-fueled state. Traditionally, when a character enters this state, they gain increased offensive capabilities at the expense of defense or strategic control. However, a new approach …
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Mechanics for deckbuilding
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A card can have an "exile" mechanic where it is exiled for a certain number of turns before being reintegrated into the discard pile of a player's deck in a deck-building game.
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Another mechanic involves evolving cards. A card can be played for a cost of either …
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The Dynamics of Player-Independent Quests in Video Games: Melicamp The Chicken
The Dynamics of Player-Independent Quests in Video Games: Melicamp The Chicken
In video games, incorporating quests whose outcomes are not solely dependent on the player's actions can significantly enhance the gaming experience. Take, for example, the quest "Melicamp the Chicken" in Baldur's Gate, where the player finds …
read moreBonus Malus on roll in crpg
Bonus / Malus on roll in C-Rpg
This mechanic revolves around a system of contextual bonuses and penalties in a CRPG (Computer Role-Playing Game) based on the player's previous actions and discoveries.
In a computer role-playing game, players can receive bonuses or penalties based on their prior actions …
read moreMechanism in jrpg
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Normal Attack Enhancement: In this JRPG, the normal attack, often seen as the least beneficial action, is enhanced. Each successful normal attack can grant the player a specific bonus, such as additional mana or an increase in damage dealt with an other action (spells, special attack etc …
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Success Attack Card with a Cost
Success Attack Card with a Cost :
In this system, each faction possesses distinct combat cards. During a combat scenario, a player plays one of these cards, which has a definitive effect such as "gaining control of the region" or "all units inflicting damage". After playing a card …
read moreEscalation Die
Escalation Die :
In each combat round after the first one, a six-sided die (1d6) is used to mark the bonus for both hitting and damage. Thus, there is no bonus to hit and damage in the first round, a +1 bonus to both hit and damage in …
read moreThe cost of corruption
In this concept, each player has gold coins and corruption tokens. These resources can be used to make purchases during the game. Gold coins act as standard currency, while corruption tokens offer an alternative means of payment. However, using these corruption tokens comes with a consequence: at …
read moreAuction with freeloader
In this auction mechanic, there are 6 players (P1, P2, etc.). When player P1 plays an auction card, each player has the choice to bet coins. Each player has two gold coins and two brass coins. The card specifies the following rewards:
- If a total of 6 …